Eve
Preserved local adaptation or Roll20 reference. Its people, events, inventories, and geography belong to their stated source context; they are not merged into original Everterra canon.
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Record type: Established animal companion of Zed.
Identity: Eve is Zed's trained raven. The campaign describes her as a scout and carrier of simple signals. She is not a magical familiar, and her abilities do not give her knowledge of places she has not observed. (Campaign book: default party; world-wrapper people page)
Relationship and known role
Eve accompanies Zed. Their established working relationship includes scouting and practiced signals. The campaign gives her capacity to mimic simple sounds; it does not establish human language, independent allegiance to other characters, or a general ability to understand complex instructions. Her observations can matter when she has actually been sent to a place and could see or hear the relevant thing. (Character data; campaign book)
The opening chapter is prepared around introducing Zed and Eve, and campaign material gives examples of possible scouting uses. Those examples do not establish that every described flight or discovery has occurred. At the accepted checkpoint, the played log records Zed and Garr returning from the quarry signals; it does not state Eve's precise location or current condition. Those details remain unknown. (Campaign chapter data; accepted continuity)
Later prepared text suggests Eve might symbolize a watch of scouts and messengers or appear in an epilogue. Those are optional future possibilities, not current facts. Keep her animal agency and limits intact; do not use her as automatic surveillance or a way to bypass player decisions. (Prepared finale; table expansion)
Languages: No language is established for Eve.
Possessions: None are specified.
Unknown: Age, appearance beyond being a raven, origin, and current location are not established by the inspected sources.