Wayfarer Logistics Annex Seven
Original campaign-world reference. Sections describing the supplied Day 17 instance record that playthrough only; possibilities remain possibilities.
On this page
Reusable Everterra world layer
Annex Seven is an ancient logistics facility beneath Weller, associated with the Wayfarers and older infrastructure. Possible features include cargo receiving, storage, a workshop, sleeping quarters, a cistern or water system, security doors, sentries, a service transit receiver, and a concealed emergency exit. The creation helper presents these as possible features. It does not say that every feature exists, works, or is accessible in every instance.
Day 17 Continuum instance
The current playthrough discovered and established Annex Seven as a hidden logistics base. The coalition secured prisoners, restored water, repaired sentries, and mapped accessible sections. A Heavy Sentry is operational there, as are two repaired Light Sentries. The current source calls it a base and records repair infrastructure, storage, workshop, sleeping quarters, security doors, and a concealed emergency exit. It does not establish that the transit receiver is currently usable. Exact physical placement of the sentries must be preserved before any transfer.
The source describes Weller's service transit receiver as a feature of the base but does not give its present state. Do not conflate it with Idlewood's transit array, which is explicitly sealed in this instance.
Sources
- Creation helper, §§8–10 “Ancient network,” “Wayfarers,” and “Weller and Annex Seven”, for reusable world facts and possible features.
- Continuum, “Known sites: Weller / Annex Seven” and “Annex sentries”, for established instance conditions.
- Continuum, “Weller / Annex”, for discovery and setup chronology.