Resources and tangible assets
An index or source catalog that may link several continuity layers. Follow the context in each linked record; inclusion in one guide does not merge those worlds.
On this page
This catalog tracks land, stock, labor, services, facilities, and portable story assets supported by the existing Idlewood and Ninth Gate sources. Each record distinguishes ownership or control from people who work or use a place, and labels details as accepted checkpoint, established setting, seed ledger, or prepared possibility.
Original campaign resources
- Ancient network and logistics — original infrastructure, credentials, custody, and the supplied instance's location-based resources.
Earlier local adaptation and Roll20 records
The following records retain the local adaptation's Corvin farm, settlement seed ledger, and earlier checkpoint. They are not automatically inventories of the supplied Everterra instance.
- Corvin Farm holdings — land use, listed livestock and equipment, grain, and farm labor.
- Settlement stocks — seed-ledger balances and population scope caveats.
- Infrastructure and services — village, farm, route, and refuge infrastructure.
- Gate facilities — farm foundation and Ninth Gate facilities, with source-context distinctions.
- Evidence and special assets — accepted portable objects and documents versus prepared chapter assets.
Scope and limits
Counts and descriptions are transcribed as stated; no prices, stock units, yields, ration conversions, production estimates, or inferred ownership are added. “Built” in the settlement data is empty, so proposed improvements are not treated as existing. The campaign book's 200 residents and ledger seed's 42 residents remain unresolved source facts.
Sources
Core local records: campaign book, table expansion, accepted campaign log and GM continuity, settlement seed data, and resources and everyday life. Imported setting sources: Roll20 World Lore and Roll20 Journal Transcriptions.